Contents.Rifles, Carbines, & Battle RiflesWeapons on this sub-page are a mixed bag in terms of in-game classification; they span across the in-game categories of battle rifles, carbines, bolt-actions, lever-actions, and even pistols (in both the automatic and bolt-action subcategories).Armalite AR-10The 1st gift added in the 2018 Meatmas Update (a yearly event consisting of new weapons and content added over the course of December) was a Sudanese-contract battle rifle. Following this sound logic, and firing some more rounds, in the ever-cool-but-impractical diagonal-firing stance.
Hot Dogs, Horseshoes & Hand Grenades/Assault Rifles. From Internet Movie Firearms Database - Guns in Movies, TV and Video Games. Aiming at what's left of a wooden hot dog standee target. Who had collaborated with game lead Anton Hand on disassembling it into the game's systems.
Of course, without any sights (or, for that matter, any particular target), it's a bit of a moot point. Custom AR-15Update #59's ninth alpha added a custom carbine, with a short barrel and PDW-type collapsible stock. Being a civilian rifle, it fires exclusively in semi-auto. Update #61 added another custom AR, this one a full-length rifle (though still classified as a carbine, lacking a better category), known as the 'Bubba-15'. Looking through the rifle's scope at an attacking Turburgert, one of many defending the Pacification Squad's checkpoint. This particular one is of the 'Flak' variety (as evidenced by the shotgun-style cluster of projectiles flying towards the screen); there are also standard bullet-firing versions, 'Suppressive' versions (which fire a 3-round salvo of flashbang grenades), and flame-throwing versions.
FightLite RaiderThe, a civilian semi-auto 'pistol' (i.e. Legally considered a pistol by US gun laws, but not really a pistol from a technical or logical standpoint; the game also classifies it as such) based on Ares' traditionally-stocked SCR lower, makes its media debut in H3's 58th update. As if the whole situation wasn't strange enough already, the Raider in-game is compatible with all of the stocks that can be attached to actual handguns, allowing for the creation of odd-looking carbines like this. FN FALUpdate #54 brought along the much-desired battle rifle, a select-fire-converted 'G-Series' model to be exact. Update #70 added 2 additional variants, the 'Para' and the 'Tactical'; these are, respectively, a 50.61 paratrooper model, and a standard 50.00 model with a railed handguard and upper receiver.
'And you can even run out of ammo with it! All for the low, low price of just 5,406 payments of $99.95! Order now, and we'll even throw in a half-eaten box of Cheez-Its!
Call now at 1-800-762-NATO, and get yours today!' 'Sustenance AR3'Added in Update #87, the 'Sustenance AR3' is a fictional weapon inspired by the 'Pulse Rifle' (or 'AR2') from Half-Life 2; it is built off of the G-Series FAL's model, with a variety of seemingly home-brewed modifications applied to it. The resultant weapon fires from an open bolt, feeds from 30-round belts of a fictional '10x27mm Pulsed' round (hence its in-game classification as a machine gun), and features an underbarrel dark-matter lemon launcher (no, really). 'Bah, to hell with it.'
HK51While Update #63 added 32 weapons, only 28 were variants; the remainder instead consisted of 4 variants of the, an unofficial name for a common modification of the that consists of shortening it to the length of the same company's MP5. The 4 variants available in-game are categorized as battle rifles, and are named in accordance with standard MP5 naming conventions, rather than with any known designation system - not that one really exists, to be fair - and are also referred to as 'H51's instead of 'HK51's, likely to avoid copyright infringement; they are as follows: the stockless 'H51A1', the fixed-stocked 'H51A2', the collapsible-stocked 'H51A3', and the short-barreled, folding-stocked 'H51K'.
That's not really a good idea either. Lee-Enfield No.4 Mk.IThe, the standard rifle of the British Army and the armies of the Commonwealth during the Second World War, was added to H3 in Update #52. Update #76's first alpha build included, among other things, a bayonet for the rifle, an attachable scope, the ability to remove and replace the rifle's magazine (correct, though as they were only issued with one magazine there was little point in doing so in the field), and a fixed wooden cheekrest, the latter of which effectively turned the rifle into the No. 4 Mk.I (T) variant.
It also included two other versions: a sawn-off variant (a la the, though some earlier Mk.III SMLE rifles were sawn off in a similar manner for trench fighting during WWI), and a variant with a leather cheekrest/cartridge holder, a shortened barrel, and a positively enormous integrated suppressor; being an invention of the Enfields' modeler, the Swedish 3D artist, the latter is referred to as the 'Swede Mod'.and firing it. The new M14 is just as uncontrollable in full-auto as the old one.
M14 DMRAs a companion to the classic wood-stocked version, the in its military DMR configuration was included in the first Meatmas update, under the battle rifle class. Unlike the earlier rifle, it cannot use stripper clips, as its scope mount blocks the action. Being from the same modeler as the original M14 (and being based around the same receiver and barrel group, complete with compatibility-complicating dimensional issues), the M14 DMR was also removed in Update #58; unlike the standard M14, however, no replacement model was added. Though, as the former's model includes a standard rear sight that overlaps the latter's reticle, doing so is only recommended for those who're unhappy about having functional eyes. M2 CarbineAlong with the came its select-fire relative, the. The M2, like the M1, has the late-war pattern of sights and a bayonet lug. It also has a metal heat shield; this was likely both due to the increased amount of heat that the M2 is likely to produce, and to make the M2 more visually distinctive.
As with the M1, the M2 gained a variant with an M84 scope following Update #51; also like the M1, this variant was removed, and replaced with an attachable version of the M84 scope. Ejecting a spent case, showing the 'BSE' marking on its head; slightly more concerning is the 'DP' marking visible on the chamber, which stands for 'Drill Purpose', and denotes a rifle not considered suitable for anything beyond basic training drills (i.e. Often of dubious safety to actually fire). MAS-49/56The is one of the available battle rifles in-game, added in the first Meatmas update. Upon its addition, it was chambered in 7.62x51mm NATO (a non-factory chambering, but a common (if unethical) practice among many civilian owners); Update #42 changed this to the appropriate 7.5x54mm French, and gave it the ability to use 5-round stripper clips. Added with the rifle was an APX L806 3.85-power scope, unique to the MAS.
The 1st alpha build of Update #76 gave the MAS a bayonet, for when you feel like un-shortening your shortened rifle. 'All Rounder'Another one of the gifts added in the 2019 Meatmas update, the 'All Rounder' (more formally known as the 'UBR-59', presumably short for 'Universal Battle Rifle, Model of 1959') is a stylized version of the MAS-49/56 (with a few -esque elements, such as the upper handguard) meant for the 'Meat Fortress' gamemode, designed to fit in with Team Fortress 2's art style while fulfilling a role which the original TF2 arsenal somewhat conspicuously lacks: a self-loading rifle. The All Rounder chambers the proprietary (and fictional) '10.5x35mm Dutch' cartridge, a round as cartoonishly-proportioned as the rifle itself, which comes in 3 varieties (unique for the Meat Fortress weapons); apart from the standard tracer FMJ, there's a variant packed with 4 armor-piercing flechettes (akin to some of the SPIW and SALVO prototypes, albeit infinitely more functional), and an 'Inferno' version that disintegrates and spreads fire at a semi-fixed distance from the muzzle. Plugging a Sosig in the noggin; this shows off the scope's 3-line reticle, common for scopes of the era. Note the hole in the scope mount; this allows the iron sights to be used with a scope mounted (though the resultant sight picture is somewhat cramped, as one might expect). Mauser M1917 Trench CarbineThe last of Update #52's variants is a rare, a variant developed (but not issued) during World War 1 for German sturmtruppen. The weapon in-game is incorrectly chambered in 7.63x25mm Mauser, rather than the correct 9x19mm Parabellum.
If long-range combat isn't your thing, the M91/30 can also accept the standard Mosin bayonet (as can anything that takes muzzle attachments), for maximum 'URAAAAAAAAAAA'-ing. Mosin-Nagant 'Obrez'Update #52's twelfth alpha brought along a sawn-off version of the Mosin, a configuration commonly referred to as an 'Obrez' (Russian for 'cut'). The entire stock is removed, and replaced with a homemade wooden pistol grip.
Being a weapon meant to pad insufficient supplies of proper pistols among various underground groups, the Obrez is classified as one in-game. Lining up the simple notch-and-blade sights of the Quackenbush. That's just fun to say. Quackenbush, Quackenbush, Quackenbush. Remington Model 8Update #42 added a in.35 Remington, fitted with a rear tang-mounted peep sight.
Notably, it is able to make use of stripper clips, which were added in this update. Update #46 added a short-barreled variant, which was then removed in Update #52 due to the inherent issues with cutting down the barrel of a long-recoil-operated rifle. Update #85's third alpha added a scope for the rifle (a Weaver Model 330 on a specialized mount), which also fits the below. Interestingly, the fact that the Model 81 has a detachable magazine doesn't stop it from using the same 5-round stripper clips as its predecessor. Rossi Rio GrandeUpdate #75 added two variants of the Rossi Rio Grande lever-action rifle to H3, both of which are chambered in.45-70; this fulfilled a long-standing community desire for a lever-action in the cartridge. Both are known in-game as the 'Rio Big-Bore', with the non-suffixed version having synthetic furniture, a receiver-mounted scope rail (a Rossi factory option), and a custom lever, while the wood-furnished 'Salvaged' variant is a 'Mare's Leg'-esque configuration, with an extended lever loop (another factory option), and a shortened stock, barrel, and magazine tube. And if the action's still in one piece, then the gun works.
SKSThe is one of the available carbines in-game (added through Update #18), and is fitted with a Tapco stock and converted to use 20-round detachable magazines. With the release of Update #42, it was granted the ability to use 10-round stripper clips. Update #54 added a classic, non-Bubba'd variant of the rifle, much to the relief of milsurp purists everywhere; the addition of bayonets in the 1st alpha build of Update #76 gave the latter variant its integrated folding bayonet, bringing yet further applause.
Brandishing a bayonetted Tokarev against the Council of Spheres, suspicious of their plans. Winchester Model 1873The Wurstworld update brought along a lever-action rifle, chambered in.45 Long Colt (a caliber not initially offered in the 1873, though it is available in modern reproductions; this does make some sense when one takes into account what Wurstworld actually is).
2 variants were initially available (a 'Trapper' carbine and a longer short rifle); a 'Mare's Leg' sawn-off variant was added later. All of the rifle's variants have buckhorn sights and octagonal barrels.
Do you like hot dogs? How about horseshoes? Hand grenades? (everyone likes hand grenades) Anyway, we've got all that, and guns. SO MANY GUNS. So if you like ordnance, meat, and far too many groan-worthy puns, this is the VR sandbox game for you.
Store| Hub| SteamDB| Site
Developer:RUST LTD.Publisher:RUST LTD.
Genre:Action, Indie, Simulation, Early Access
Languages:English
Tags:VR (109), Simulation (91), Gun Customization (73), Action (67), Sandbox (67), Shooter (63), Early Access (55), Indie (53), FPS (52), Funny (44), Physics (41), Singleplayer (37), Realistic (36), America (25), First-Person (23), Destruction (14), Atmospheric (9), Masterpiece (6), VR Only (1)
Category: Single-player, VR Support
Release date: Apr 5, 2016
Price: $19.99
Old userscore: 96% Owners: 200,000 .. 500,000
Followers: 17,947
Peak concurrent players yesterday: 402
YouTube stats: 105,508 views and 1,019 comments for top 50 videos uploaded last week, 2 new videos uploaded yesterday.
Playtime in the last 2 weeks: 00:01 (average) 00:01 (median)
Playtime total: 07:34 (average) 09:31 (median)
Store| Hub| SteamDB| Site
Developer:RUST LTD.Publisher:RUST LTD.
Genre:Action, Indie, Simulation, Early Access
Languages:English
Tags:VR (109), Simulation (91), Gun Customization (73), Action (67), Sandbox (67), Shooter (63), Early Access (55), Indie (53), FPS (52), Funny (44), Physics (41), Singleplayer (37), Realistic (36), America (25), First-Person (23), Destruction (14), Atmospheric (9), Masterpiece (6), VR Only (1)
Category: Single-player, VR Support
Release date: Apr 5, 2016
Price: $19.99
Old userscore: 96% Owners: 200,000 .. 500,000
Followers: 17,947
Peak concurrent players yesterday: 402
YouTube stats: 105,508 views and 1,019 comments for top 50 videos uploaded last week, 2 new videos uploaded yesterday.
Playtime in the last 2 weeks: 00:01 (average) 00:01 (median)
Playtime total: 07:34 (average) 09:31 (median)
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